[eng] rus

Real-time forrest volumes and landscape visualisation.

Article, published on gamedev.ru site

Some basics of rendering huge landscapes in real-time. Rendering optimization technics.


zip-archive (3.74 Mb) of presentation in Microsft Power Point .ppt format.

Brief details about used technologies.

"Sikorsky": To kill "IL-2".

Interview, earlier published on dtf.ru site

Our first interview.


   All documents, placed there, are available only in russian language now.
   We'll translate some of them later, if anyone will be interested in it.

Contacts   Site map   Up
2003-2009 d-Strict
Design: Karpov Ilya